Peter Tupper

Mar 292010
 

The Voice in the Corner spanking blog had a post on “the Markham Project.” “Miss Markham” seems to have been a retroactive creation, a shared name used in various femsub spanking writings by various hands over a considerable period of time. Some go as far back as the Englishwoman’s Domestic Magazine of the 1870s.

The Markham Project was apparently instigated by a professional governess and educationalist, Miss Elisabeth Markham between the 1880s and the early part of the 20th century.

Her aims were to encourage best practice in the training of governesses and the education of young women. She apparently advocated corporal punishment of young women over the age of 16 and unmarried ladies “up to a late age.” Her philosophy was to show that women were not frail creatures and that spanking, caning, birching and other “robust forms of punishment” were essential for discipline and the well-being of “females of all social conditions wishing to better themselves.”

I think a lot of spanking/flagellation erotica of the period imitated the debates over corporal punishment in school and domestic settings, both as protective imitation and as tongue-in-cheek parody. I very much doubt their ever were these flagellation-obsessed schools you read about.

Mar 262010
 

A recent Gawker post argued that American slave women used sexual manipulation to get what they wanted, a comment so incendiary that it was quickly disavowed by the poster’s employers.

On The Root (via Racialicious), Dolen Perkins-Valdez, the author of Wench, “an exhaustively researched fictional account of the true story of the enslaved black women who visited an Ohio resort with their white masters,” comments on this scuffle.

TR: But Lizzie, one of the main characters, does love her master and specifically use sex to curry favors for her children and other slaves.

DPV: I think there was a lot of gray. Yes, surely women who were favored by the master used whatever little power they could gain from that favor. I think it is a little bit reckless to say that black women intentionally seduced masters. The power they gained was still so small. To call Lizzie a seductress, fooling Massa with her ‘good-good’ is not accurate. He seduced her when she was a 13-year-old orphan.

I want to emphasize that the actual institution of Atlantic slavery had little to do with the emerging idea of BDSM. Instead, it was a backdrop for older fantasies of the Romantics and the era of sensibility. Still, it does raise the question of sexual manipulation as an effective form of resistance by the subordinate. The ur-text of BDSM, Richardson’s Clarissa, isn’t just about rape. Lovelace’s rape of the drugged Clarissa is the end result of a very long, very complex interaction between the two, and even then it isn’t the true climax of the story. Even though Lovelace completely controls Clarissa’s physical environment, he can’t truly get inside her head, and Clarissa does make some successful resistance against him, but also feels attraction to him. Ultimately, she refuses him. It’s “ritual combat” between opposing characters, not just pure victim and pure villain.

In other words, it’s complicated.

Mar 192010
 

Via Clarisse Thorn’s blog, the murder (manslaughter, according to the courts) of Steven Morris by his submissive’s estranged husband, John R. Moore III.

Thorn’s analysis of this case suggests that this is a variation of the gay panic defense, which would explain why Moore got manslaughter instead of homicide. Thus, when the media and the general public look at this tragic affair, they look for a person with whom to identify. Morris? Nope, he’s an adulterer and a BDSM dominant; doesn’t make a good victim, and he’s dead besides. Laurie, Moore’s wife and Morris’ lover? Nope, she’s an adulterer and a BDSM who met Morris via collarme.com; must be either crazy or a slut, and therefore not a good victim either. That leaves Moore, even though he shot a guy, violating his wife’s protection order in the process. He’ll have to do for the audience’s sympathy. There’s a marked failure of empathy in the coverage, without any quotes from Laurie Morris, who’s been through a horrible experience even before the shooting. (Presumably there’s a reason she had protection order against her husband.)

As a side note, I notice that Moore is a Blackwater defense contractor who had spent time in Afghanistan. This dovetails with the news item that David Grisham, the leader of the Texan Christian organization Repent Amarillo, is an armed security guard at Pantex, a company that works with nuclear material disposals and high explosives. Grisham’s organization drove the Route 66 swinger club (with some BDSM elements) out of business, by noting down license plates in an adjacent parking lot to the club and notifying family members and employers.

These are the men we should fear: not the Islamic terrorist, not the big black guy on the street. Fear the middle class white guy with the military-industrial complex job who keeps his gun and his Bible in the same bedside drawer, who loses it when his control over the world begins to crumble, when anything disrupts his view of how the family should be. Both Moore and Grisham reacted violently to perceived threats against the family and sexual normality. There’s only going to be more of that in the future: more visible gays, poly people, kinky people, trans people. How will men like Moore and Grisham react?

Mar 182010
 

Praz, Mario. The Romantic Agony Meridian, 1956. First published 1933. Google Books

I think people tend to use the terms Romantic and Gothic interchangeably. I tend to use the Gothic as the underside of the Romantic, the cynicism to the humanism. BDSM comes from the Gothic, the parody/critique of the Romantic. This requires delving into the history of the Romantic, which like Praz’ book, is big, sprawling, disorderly and largely written in French and Italian.

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Mar 172010
 

It’s already been removed, but FOX was running in interactive website game called “KeepHerAwake”, as a promotion for the new Nightmare on Elm Street movie. The idea is that the user manipulates a girl in her bedroom to keep her awake so that the supernatural killer can’t kill her in her sleep.

From Susannah Breslin’s post on True Slant:

It’s going to be a long night, so you start with something light. You click an icon and her alarm clock rings. You make her jump up and down on her bed in her underpants. You get her to read a book. But that’s no fun, right? Maybe you’re a little bored.

You put her in the shower, naked, natch, where the camera wanders across her body. You make her do jumping jacks and watch her boobs bounce in that very tight T-shirt she’s wearing. Still, there’s something missing. Isn’t there something else you can do? Something, say, more … fun?

You decide to apply more aggressive methods. You click the switchblade icon, and she picks up a knife. As you watch, she cuts herself in the side with it, gasping. Hm, not bad, you think. You try another. You click the icon that looks like a lighter, and she picks it up. You look on while she burns her arm, trembling in agony. If you’d known torture was this easy, well …

Unfortunately, now you’ve run out of tricks, and it seems your options are more limited than 18 U.S.C. § 2340. Don’t you hate it when that happens? Slowly, she falls asleep. Suffice to say, in the end, she dies. Too bad all your torturing couldn’t, er, save her.

While I’m not familiar with the Nightmare on Elm Street franchise, I understand that a key aspect of the premise is that Krueger can only attack his victims when they are asleep. Therefore, the dramatic tension comes from the increasingly desperate measures the characters adopt to stay awake and therefore alive.

Presumably, while watching the film, the viewer will empathize with the characters and their struggle to stay alive. (Carol J Clover’s book Men, Women and Chainsaws has a detailed exploration of the complexity of audience/character identification in horror, in which the viewer’s identification constantly switches between killer and victim.) In the realm of interactive entertainment, this seems to be a rather different experience, and one that raised the eyebrows (to say the least) of Breslin and BoingBoing.net’s Xeni Jardin.

The late, lamented (in my opinion) Joss Whedon series Dollhouse had a similar promotional effort in which a visitor to a website could manipulate a version of Echo, the show’s protagonist, by programming her with different personalities. This was an odd choice for a series that is all about questioning the morality of manipulating people like dolls, and came under criticism. Like the KeepHerAwake game, it seemed like an exercise in sadism.

We live in an age of virtual entertainment, in which people create and control online characters and develop a high degree of empathy and identification with them. In this case, the user is presented with a menu of things the character can do in response to other events in the virtual world. In the case of KeepHerAwake, however, the user selects from a menu of things to do to the character. It’s doing with vs. doing to.

KeepHerAwake does present these choices as ways of solving a problem: if the user doesn’t do anything, the character will die. Contrary to the headline of Breslin’s piece, you aren’t trying to torture the character to death, you’re trying to keep her alive. However, I can see why people would be troubled by feeling that they or other people had missed this key point.

Perhaps, if the KeepHerAwake game had been presented so that the user was encouraged to directly empathize with the experience, we would feel differently about it. Perhaps it should have been “KeepMeAwake” instead, but that would have been a difficult game to make. How would the user have subjectively experienced the pain and fear of the experience? KeepHerAwake, unsurprisingly, uses a young attractive white woman as a “suffering body” so that the user can see the evidence of the pain. A male body probably wouldn’t have allowed the same precise calibration of empathy; men in our culture are not supposed to admit pain, and especially not visibly express it through shaking, screaming or other losses of bodily control, which are essential in visual media.

In BDSM, the top must have a degree of empathy for the bottom. He or she must care about the bottom’s subjective experience, and not regard the bottom as simply an inert body with no subjectivity. I think the mise en scene of KeepHerAwake discourages the player from developing the requisite empathy with the manipulated character.

Side note: French documentarians recently replicated the infamous Milgram experiment (“Will you torture someone if an authority figure tells you to?”), though this time in the setting of a fake game show.

Mar 162010
 

I’m often saddened when I think of the sheer amount of sexual history documents and material that are lost to censoriousness, keeping the privacy of people long dead, or simple neglect. Just think how close the Munby/Cullwick journals came to being destroyed and lost forever.

Here’s a plea from Gloria Brame about keeping sexual history alive:

So next time you look at a naughty vintage photo here, remember that in addition to being hot, it is also a physical record of human sexuality as it is and always has been lived. And that is a truth worth preserving.

If you come across something like this, even if you don’t want it, there are collectors and institutions like the Leather Archives and Museum that do.

Mar 152010
 

From the introduction to Circlet Press’ new BDSM anthology, Kneel to Me:

Let’s call her Cindi.

She is a habitué of the slush pile, arriving in a story titled “Cindi’s Journey” or similar. She has a body with unlikely measurements, no history worth mentioning, and no special talents except the ability to walk in 5 inch heels while burdened by disproportionately large breasts. She lives in a future society indistinguishable from ours except that it supports some form of contract slavery that exists without political or economic rationale. For no particular reason she signs up for slavery and undergoes a lengthy period of what is called ‘training’ even though she doesn’t learn anything. Indeed, her trainers show no interest in developing her abilities beyond stretching her orifices. She has nothing to say beyond crying out prettily in response to the endless beatings or perhaps exclaiming over the size of her trainers’ penises (indeed, how would we know that their penises were fearsomely large if she didn’t dread accommodating them?) She may struggle in her restraints, but never in her soul. There is no twist to Cindi’s fate; at the end of the story she will be sold to one of her faceless masters.

Cindi sounds like a badly written descendant of Anne Rice’s Beauty trilogy and Exit to Eden, probably the most accessible source material for this kind of writing. There are also traces of Reage’s The Story of O, which has antecedants going back to Diderot’s La Religieuse and Richardson’s Clarissa. It’s the female sexual initiation story.

Mar 152010
 

While I generally avoid talking about the physiological basis for BDSM in this blog, an article on tickling in Slate.com got me thinking.

Tickling is an odd thing. It causes the recipient to lose control and perform involuntary reactions like laughing and squirming away, yet the experience is pleasurable. Also, it appears to be impossible for people to tickle themselves.
However, tickling seems to require that the tickler and the ticklee know each other. When truly unwelcome, the contact is no longer tickling.

Continue reading »

Mar 062010
 

According to Slate, NBM’s Eurotica line just re-released Guido Crepax’s graphic novel adaptation of Pauline Reage’s The Story of O.

The article gives a quick overview of the books semi-mythological history, and looks at it from a feminist point of view, as an expression of woman’s need for passion and transcendance; in effect, vindicating masochism as a spiritual or mystical experience.

In describing the place where violence and tenderness, pleasure and pain, love and brutality all meet, she’s not describing an eccentric fetish culture, but a universal desire.

I’m slightly annoyed that in praising O, the author is taking it away from the people who loved it first and best. I believe that kinky people are not just an “eccentric fetish culture”, but a distilled form of some of the strongest themes and traditions in Western civilization.

The article insists that “…there’s something more than pornography going on here…” I say that is a false dichotomy. The Story of O is Art and Porn, and proof that those categories are not mutually exclusive.

Feb 262010
 

Kabbani, Rana. Imperial Fictions: Europe’s Myths of Orient Saqi, 2008 Link

Indeed, Orientalist images of the future will not be stylised depictions of milky-white odalisques, held captive by brown, turbaned villains. Rather, they will be grainy photographs of Iraqi men, stripped of clothes and dignity, at the mercy of army dogs and bestial United States soldiers – reduced to being the playthings of the ‘few bad apples’ of the damned, rotting cartload. Anonymous snapshots of torture-porn at Abu Ghraib in Baghdad must stand as the twenty-first century’s depraved answer to ‘Le Bain Turc’ of Ingres.

Pg.15

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